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# Utils
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Unity package with utility useful for almost any project.
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## Features
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* Hide the script field.
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* C# Event based Event Manager
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* Call Update, FixedUpdate and LateUpdate from anywhere.
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* Better performance than Unity methods.
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* Automatic volume based reflection probe placer.
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* Check how much time has passed with the Time Since struct.
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* Camera Blender controls in the scene view.
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# Utils
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Unity package with utility useful for almost any project.
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## Features
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* Hide the script field.
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* More attributes for disabling fields without interfering with existing attributes.
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* C# event based EventManager.
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* Subscribe to Update, FixedUpdate and LateUpdate from anywhere.
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* Better performance than Unity methods.
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* FixedUpdate is the separate PhysicsEventManager which makes it entirely optional.
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* View usage an editor inspector.
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* Check how much time has passed with the TimeSince struct.
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* Camera Blender controls in the scene view.
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