Spline-Importer/Samples/SplineNearestPointDebug.cs
2023-09-18 17:29:36 -07:00

22 lines
490 B
C#

using Unity.Mathematics;
using UnityEngine;
namespace FrameJosh.SplineImporter.Samples
{
public class SplineNearestPointDebug : MonoBehaviour
{
[SerializeField] SplinePlus splinePlus;
[SerializeField] float cubeSize;
void OnDrawGizmos()
{
if (!splinePlus) return;
splinePlus.GetNearestPoint(transform.position, out float3 position, out _);
Gizmos.DrawCube(position, Vector3.one * cubeSize);
}
}
}