Update SplinePlus.cs

This commit is contained in:
Josh4359 2023-09-18 14:01:52 -07:00
parent 8e36d72133
commit 56e460a95b

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@ -92,7 +92,7 @@ public class SplinePlus : MonoBehaviour
Vector3 difference = position1 - position0;
rotation = Vector3.Dot(difference, Vector3.up) > 0
rotation = Mathf.Abs(Vector3.Dot(difference, Vector3.up)) > 0
? Quaternion.LookRotation(difference, Vector3.up)
: Quaternion.FromToRotation(Vector3.forward, difference);
}
@ -111,7 +111,7 @@ public class SplinePlus : MonoBehaviour
Vector3 difference = position1 - position0;
rotation = Vector3.Dot(difference, Vector3.up) > 0
rotation = Mathf.Abs(Vector3.Dot(difference, Vector3.up)) > 0
? Quaternion.LookRotation(difference, Vector3.up)
: Quaternion.FromToRotation(Vector3.forward, difference);
}