# Utils Unity package with utility useful for almost any project. ## Features * Hide the script field. * More attributes for disabling fields without interfering with existing attributes. * C# event based EventManager. * Subscribe to Update, FixedUpdate and LateUpdate from anywhere. * Better performance than Unity methods. * FixedUpdate is the separate PhysicsEventManager which makes it entirely optional. * View usage an editor inspector. * Check how much time has passed with the TimeSince struct. * Camera Blender controls in the scene view.