Added blend distance to reflection probe

This commit is contained in:
Alexander Filippov 2021-07-16 21:49:35 +02:00
parent c6c1afc044
commit c2bd33729a
3 changed files with 32 additions and 14 deletions

View File

@ -11,12 +11,14 @@ namespace Agoxandr.Utils
private SerializedProperty resolution;
private SerializedProperty offset;
private SerializedProperty threshold;
private SerializedProperty blendDistance;
private void OnEnable()
{
resolution = serializedObject.FindProperty("resolution");
offset = serializedObject.FindProperty("offset");
threshold = serializedObject.FindProperty("threshold");
blendDistance = serializedObject.FindProperty("blendDistance");
}
public override void OnInspectorGUI()
@ -25,6 +27,7 @@ namespace Agoxandr.Utils
EditorGUILayout.PropertyField(resolution);
EditorGUILayout.PropertyField(offset);
EditorGUILayout.PropertyField(threshold);
EditorGUILayout.PropertyField(blendDistance);
serializedObject.ApplyModifiedProperties();
EditorGUILayout.Space();
if (GUILayout.Button("Place"))
@ -35,9 +38,10 @@ namespace Agoxandr.Utils
private void Place()
{
var voxelSize = this.resolution.intValue;
var voxelSize = resolution.intValue;
var offset = this.offset.floatValue;
var threshold = this.threshold.floatValue;
var blendDistance = this.blendDistance.floatValue;
ReflectionProbeVolume reflectionProbeVolume = (ReflectionProbeVolume)target;
var transform = reflectionProbeVolume.transform;
//Gizmos.DrawWireCube(transform.position, transform.localScale);
@ -62,10 +66,10 @@ namespace Agoxandr.Utils
zVar = transform.localScale.z / voxelSize / 2f;
}
CheckSquare(data, 5, voxelSize, threshold, transform);
CheckSquare(data, 4, voxelSize, threshold, transform);
CheckSquare(data, 3, voxelSize, threshold, transform);
CheckSquare(data, 2, voxelSize, threshold, transform);
CheckSquare(data, 5, voxelSize, threshold, blendDistance, transform);
CheckSquare(data, 4, voxelSize, threshold, blendDistance, transform);
CheckSquare(data, 3, voxelSize, threshold, blendDistance, transform);
CheckSquare(data, 2, voxelSize, threshold, blendDistance, transform);
for (int x = 0; x < voxelSize; x++)
{
@ -79,13 +83,13 @@ namespace Agoxandr.Utils
var reflectionProbe = go.AddComponent(typeof(ReflectionProbe)) as ReflectionProbe;
reflectionProbe.resolution = 16;
reflectionProbe.center = new Vector3(0f, transform.position.y - data[x, z].y, 0f);
reflectionProbe.size = new Vector3(transform.localScale.x / voxelSize, transform.localScale.y, transform.localScale.z / voxelSize);
reflectionProbe.size = new Vector3(transform.localScale.x / voxelSize + blendDistance, transform.localScale.y, transform.localScale.z / voxelSize + blendDistance);
}
}
}
}
private void CheckSquare(Vector3[,] data, int size, int voxelSize, float threshold, Transform transform)
private void CheckSquare(Vector3[,] data, int size, int voxelSize, float threshold, float blendDistance, Transform transform)
{
for (int x = 0; x < voxelSize; x++)
{
@ -122,12 +126,25 @@ namespace Agoxandr.Utils
go.transform.SetParent(transform);
go.transform.position = point;
var reflectionProbe = go.AddComponent(typeof(ReflectionProbe)) as ReflectionProbe;
if (size == 2) reflectionProbe.resolution = 16;
else if (size == 3) reflectionProbe.resolution = 32;
else if (size == 4) reflectionProbe.resolution = 32;
else if (size == 5) reflectionProbe.resolution = 64;
if (size == 2)
{
reflectionProbe.resolution = 16;
}
else if (size == 3)
{
reflectionProbe.resolution = 32;
}
else if (size == 4)
{
reflectionProbe.resolution = 32;
}
else if (size == 5)
{
reflectionProbe.resolution = 64;
}
reflectionProbe.center = new Vector3(0f, transform.position.y - point.y, 0f);
reflectionProbe.size = new Vector3(transform.localScale.x / voxelSize * size, transform.localScale.y, transform.localScale.z / voxelSize * size);
reflectionProbe.size = new Vector3(transform.localScale.x / voxelSize * size + blendDistance, transform.localScale.y, transform.localScale.z / voxelSize * size + blendDistance);
for (int i = 0; i < size; i++)
{

View File

@ -8,6 +8,7 @@ namespace Agoxandr.Utils
[Min(1)]
public int resolution = 4;
public float offset = 2;
public float blendDistance = 1;
[Min(0)]
public float threshold = .5f;

View File

@ -1,6 +1,6 @@
{
"name": "de.agoxandr.utils",
"version": "2.7.0",
"version": "2.7.1",
"displayName": "Utils",
"description": "Utility useful for almost any project.",
"licensesUrl": "https://github.com/Agoxandr/Utils/blob/master/LICENSE.md",