SteamAudio/Scripts/Runtime/AudioEngineAmbisonicSource.cs
2024-05-14 04:06:02 +02:00

47 lines
1.3 KiB
C#
Executable File

//
// Copyright 2017-2023 Valve Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
using UnityEngine;
namespace SteamAudio
{
public abstract class AudioEngineAmbisonicSource
{
public virtual void Initialize(GameObject gameObject)
{ }
public virtual void Destroy()
{ }
public virtual void UpdateParameters(SteamAudioAmbisonicSource ambisonicSource)
{ }
public virtual void GetParameters(SteamAudioAmbisonicSource ambisonicSource)
{ }
public static AudioEngineAmbisonicSource Create(AudioEngineType type)
{
switch (type)
{
case AudioEngineType.Unity:
return new UnityAudioEngineAmbisonicSource();
default:
return null;
}
}
}
}