SteamAudio/Scripts/Runtime/FMODStudioAudioEngineState.cs
2024-05-14 04:06:02 +02:00

109 lines
3.9 KiB
C#
Executable File

//
// Copyright 2017-2023 Valve Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#if STEAMAUDIO_ENABLED
using System;
using System.Reflection;
using UnityEngine;
namespace SteamAudio
{
public sealed class FMODStudioAudioEngineState : AudioEngineState
{
public override void Initialize(IntPtr context, IntPtr defaultHRTF, SimulationSettings simulationSettings, PerspectiveCorrection correction)
{
FMODStudioAPI.iplFMODInitialize(context);
FMODStudioAPI.iplFMODSetHRTF(defaultHRTF);
FMODStudioAPI.iplFMODSetSimulationSettings(simulationSettings);
}
public override void Destroy()
{
FMODStudioAPI.iplFMODTerminate();
}
public override void SetHRTF(IntPtr hrtf)
{
FMODStudioAPI.iplFMODSetHRTF(hrtf);
}
public override void SetReverbSource(Source reverbSource)
{
FMODStudioAPI.iplFMODSetReverbSource(reverbSource.Get());
}
}
public sealed class FMODStudioAudioEngineStateHelpers : AudioEngineStateHelpers
{
static bool mBoundToPlugin = false;
static Type FMOD_SPEAKERMODE;
static Type FMOD_System;
static Type FMODUnity_StudioListener;
static Type FMODUnity_RuntimeManager;
static PropertyInfo FMODUnity_RuntimeManager_CoreSystem;
static MethodInfo FMOD_System_getSoftwareFormat;
static MethodInfo FMOD_System_getDSPBufferSize;
public override Transform GetListenerTransform()
{
BindToFMODStudioPlugin();
var fmodStudioListener = (MonoBehaviour) GameObject.FindObjectOfType(FMODUnity_StudioListener);
return (fmodStudioListener != null) ? fmodStudioListener.transform : null;
}
public override AudioSettings GetAudioSettings()
{
BindToFMODStudioPlugin();
var audioSettings = new AudioSettings { };
var fmodSystem = FMODUnity_RuntimeManager_CoreSystem.GetValue(null, null);
var speakerMode = Activator.CreateInstance(FMOD_SPEAKERMODE);
var getSoftwareFormatArgs = new object[] { 0, speakerMode, 0 };
FMOD_System_getSoftwareFormat.Invoke(fmodSystem, getSoftwareFormatArgs);
audioSettings.samplingRate = (int) getSoftwareFormatArgs[0];
var getDSPBufferSizeArgs = new object[] { 0u, 0 };
FMOD_System_getDSPBufferSize.Invoke(fmodSystem, getDSPBufferSizeArgs);
audioSettings.frameSize = (int) ((uint) getDSPBufferSizeArgs[0]);
return audioSettings;
}
static void BindToFMODStudioPlugin()
{
if (mBoundToPlugin)
return;
var assemblySuffix = ",FMODUnity";
FMOD_SPEAKERMODE = Type.GetType("FMOD.SPEAKERMODE" + assemblySuffix);
FMOD_System = Type.GetType("FMOD.System" + assemblySuffix);
FMODUnity_StudioListener = Type.GetType("FMODUnity.StudioListener" + assemblySuffix);
FMODUnity_RuntimeManager = Type.GetType("FMODUnity.RuntimeManager" + assemblySuffix);
FMODUnity_RuntimeManager_CoreSystem = FMODUnity_RuntimeManager.GetProperty("CoreSystem");
FMOD_System_getSoftwareFormat = FMOD_System.GetMethod("getSoftwareFormat");
FMOD_System_getDSPBufferSize = FMOD_System.GetMethod("getDSPBufferSize");
}
}
}
#endif