// // Copyright 2017-2023 Valve Corporation. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // using UnityEngine; using UnityEditor; namespace SteamAudio { [CustomEditor(typeof(SteamAudioStaticMesh))] public class SteamAudioStaticMeshInspector : Editor { #if STEAMAUDIO_ENABLED SerializedProperty mAsset; SerializedProperty mSceneNameWhenExported; void OnEnable() { mAsset = serializedObject.FindProperty("asset"); mSceneNameWhenExported = serializedObject.FindProperty("sceneNameWhenExported"); } public override void OnInspectorGUI() { serializedObject.Update(); EditorGUILayout.PropertyField(mAsset); var scene = (target as SteamAudioStaticMesh).gameObject.scene; if (mAsset.objectReferenceValue == null) { EditorGUILayout.HelpBox( "This scene has not been exported. Click Steam Audio > Export Active Scene to export.", MessageType.Warning); } else if (mSceneNameWhenExported.stringValue != scene.name) { EditorGUILayout.HelpBox( string.Format("This geometry was last exported for the scene {0}. If this is not what you " + "intended, click Export As New Asset below.", mSceneNameWhenExported.stringValue), MessageType.Warning); if (GUILayout.Button("Export As New Asset")) { mAsset.objectReferenceValue = SerializedData.PromptForNewAsset(scene.name); mSceneNameWhenExported.stringValue = scene.name; serializedObject.ApplyModifiedProperties(); SteamAudioManager.ExportScene(scene, false); } } serializedObject.ApplyModifiedProperties(); } #else public override void OnInspectorGUI() { EditorGUILayout.HelpBox("Steam Audio is not supported for the target platform or STEAMAUDIO_ENABLED define symbol is missing.", MessageType.Warning); } #endif } }