In the Spline Debug scene, there are 6 important objects: 1. Spline - A curved spline going from (0, 0, 0) to (10, 0, -5) 2. Deform - A curved spline used to deform Spline 3. Spline Plus - An object with the SplinePlus component - This object is used to deform spline Spline along spline Deform - The resulting spline is rendered in green with Gizmos enabled 4. Evaluate - Renders a cube gizmo along each of the above splines at a given distance from a given anchor point 5. Nearest Point - Renders a cube gizmo at the nearest point along the deformed spline from the Spline Plus object 6. Spline Debug - An instantiated Blender file including a tube warped around the deformed spline using Blender's Curve modifier