Spline-Importer/Samples/SplineNearestPointDebug.cs
2023-09-18 14:46:11 -07:00

21 lines
466 B
C#

using UnityEngine;
namespace FrameJosh.SplineImporter.Samples
{
public class SplineNearestPointDebug : MonoBehaviour
{
[SerializeField] SplinePlus splinePlus;
[SerializeField] float cubeSize;
void OnDrawGizmos()
{
if (!splinePlus) return;
splinePlus.GetNearestPoint(transform.position, out Vector3 position, out _);
Gizmos.DrawCube(position, Vector3.one * cubeSize);
}
}
}