Spline-Importer/Samples/SplineNearestPointDebug.cs
2023-09-16 18:53:33 -07:00

18 lines
375 B
C#

using UnityEngine;
public class SplineNearestPointDebug : MonoBehaviour
{
[SerializeField] SplinePlus splinePlus;
[SerializeField] float cubeSize;
void OnDrawGizmos()
{
if (!splinePlus) return;
splinePlus.GetNearestPoint(transform.position, out Vector3 position, out _);
Gizmos.DrawCube(position, Vector3.one * cubeSize);
}
}