2023-09-16 18:53:33 -07:00

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In the Spline Debug scene, there are 6 important objects:
1. Spline
- A curved spline going from (0, 0, 0) to (10, 0, -5)
2. Deform
- A curved spline used to deform Spline
3. Spline Plus
- An object with the SplinePlus component
- This object is used to deform spline Spline along spline Deform
- The resulting spline is rendered in green with Gizmos enabled
4. Evaluate
- Renders a cube gizmo along each of the above splines at a given distance from a given anchor point
5. Nearest Point
- Renders a cube gizmo at the nearest point along the deformed spline from the Spline Plus object
6. Spline Debug
- An instantiated Blender file including a tube warped around the deformed spline using Blender's Curve modifier